JOBS {

Open Positions

We're always looking for talent.
You're great. We're great.
Let's talk!

Environment/VFX Artist (m/f/d)

Where: Frankfurt
When: Starting any time
How: Full-time or Freelance

You're a great fit if you have a:

Bachelor of Arts or Sciences in Interaction Design, Game Design or at least 3 years work experience
Profound knowledge of Unreal Engine 4 or Unity3D
Keen eye on design and detail
Strong sense for composition, color and light
Strong understanding of asset creation workflows for game engines and realtime rendering
Experience with creating Environments in Unreal/Unity3D
Able to produce and integrate assets such as particle systems, shaders and other VFX

POSITIVE VALUES:

Additional coding skills in shader languages, C# or C++
Experience in VR/AR/MR projects
Experience with Adobe Creative Suite

Technical Artist (m/f/d)

Where: Frankfurt
When: Starting any time
How: Full-time or Freelance

We're looking to expand our team to develop tools and workflows for virtual production in broadcast and film.
You should be able to look at projects from an artistic perspective and be able to translate that into code and usable production solutions. See also: vantage

You're a great fit if you have:

A degree in game design or computer science or at least 3 years work experience
Profound knowledge of working with Unreal Engine 4
Strong Dev skills (C++/C#/Blueprints)
Familiarity with asset creation workflows for game engines
Understanding for performance optimization and technical limits of the target platforms

POSITIVE VALUES:

Experience at the intersection of games and broadcast/film
Experience in VR/AR/MR projects
Creative eye

Unity Developer (m/f/d)

Where: Frankfurt
When: Starting any time
How: Full-time or Freelance

We're looking for a junior or senior unity developer who is able to develop mobile applications on a professional level.
You should have solid coding skills, with a thorough understanding of unity and similar game engines, and know how to expand functionality with thrid party libraries and solutions. If you bring expertise for general web technologies and back-end development it is a plus.
We're a small team of rather universalist designers and developers, so if you would bring an eye for design and knowledge about creative workflows, that would be ideal.

So, you're a great fit if you have:

A degree in game design or computer science OR (interaction)design OR at least 3 years work experience
Profound knowledge of working with Unity
Solid Dev skills
Familiarity with asset creation workflows for game engines
Understanding for performance optimization and technical limits of the target platforms

POSITIVE VALUES:

Experience at the intersection of games and broadcast/film
Experience in VR/AR/MR projects
Creative eye

Nice, you made it :)

email us: jobs@nsynk.de